Wednesday, October 22, 2014

Party Game Sundays: Myth Makers Super Kart GP


I forgot the name of this game and it took me around a half hour to figure out what it was. It didn't help that there's a Wii game that's literally called Kart Racer! I finally found it and discovered that it was also ported to PS2 and I bet that version is a million times better.

So this game is obviously a kart racer. For some reason the developer decided that it would be a good idea to remove the regular controls and make it only motion controlled. That would be fine if it had the level of fidelity that a game like Mario Kart has, but it doesn't. Instead any motion you make has the kart go flying off course. What doesn't help at all is that the draw distance is almost non-existent. The road and stage are only rendered a few feet in front of you, so when you need to turn you have absolutely no idea.

This is a screenshot from the PS2 version. It looks way better!

To make matters even worse the physics in this game didn't exactly make any sense either. If you hit into anything you get immediately turned around. Normally this would be alright, but since the controls suck it's almost impossible to start going the right way again. You also lose a lot of progress any time you go off a jump. If you tilt at all then the game thinks you need to be reset, which is not the case.

We knew this game was going to be bad, and I actually expected it to be much worse. The concept of the game isn't actually terrible. You choose a bunch of mythical characters who each represent a holiday. Kart racers are generally pretty competent, but the few we've tried out on the Wii have been extremely lackluster. What's even worse is that I bet the PS2 version is way better.

We played four races and decided that we needed to stop.

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